
Synthloop Protocol
Synthloop Protocol
Draw loops. Eliminate Corruption.
(Play time ~10 minutes)
In Synthloop Protocol you clear corruption by drawing loops in retro 80s synthwave style. Progress through 3 waves of enemies, each culminating with an epic boss fight and a new powerup to unlock.
Note: If you experience low framerates, make sure you have hardware acceleration enabled. In Google Chrome the setting is called "Use graphics acceleration when available"
Controls
Press and Hold Left Click to start drawing a line
Create loops around as many enemies as you can
If an enemy touches your line it will break
Your multiplier increases for each consecutive loop without breaking
Bosses
Wave 1
- NULLFRAME "THE EMPTY CONSTRUCT"
Wave 2
- FRACTAL GEIST
- ECHO//PRIME
Wave 3
- MIRAGE ARRAY
- NULLFRAME "NEON OBLIVION"
You only fight one boss after each wave, so we encourage you to play multiple times to see all of the bosses!
Powerups
- Time Warp: Cause time to temporarily slow to a crawl
- Halt Corruption: Temporarily freeze Corruption build up
- Gravity Well: Create a gravitational force that pulls in all enemies and objects
- Ghost Line: Draw lines that can pass through enemies and objects without breaking
- Damage Multiplier: Increase your damage done per loop (can stack for large multipliers)
- Poison Blast: Set all enemies to 1hp; cut a boss's remaining corruption in half
You can only select 2 powerups per run, so we encourage you to play multiple times to try them all out!
Developed and Designed by
Franklin
https://betakyros.itch.io/
Mat
https://matattack0.itch.io/
Art, Music and SFX Credits
Songs
Sound Effects
- Line Drawing: Fishing rod and fishing line.wav
- Line Released: Rubber band twang
- Line Broken: bubble bursting
- Successful Loop: WISH DING
- Boss Encountered: Boss Fight
- Boss Defeated: Boss Death Sound Effect
Fonts
Art
Updated | 14 days ago |
Published | 27 days ago |
Status | In development |
Platforms | HTML5 |
Authors | MatAttack, flee135, betakyros |
Genre | Action |
Made with | Unity |
Tags | Arcade, Bullet Hell, Game Maker's Toolkit Jam |
Average session | A few minutes |